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Star Wars is such a big game that you can not know everything about it through one article or one website. However, you can know more through reading. Here, I'm not going to
write a full Star Wars: The Old Republic Guide here, however I will try a player approach for each one of the Sith Empire classes. There are four main classes on the Sith Empire
faction in SWTOR: Sith Warrior, Sith Inquisitor, Imperial Agent and Bounty Hunter. Here's a condensed presentation of each one of them.
The Sith Warrior. This may be the class the defines the Sith Empire faction, becoming a heavy melee DPS class. As a Sith Warrior you can choose to become a Marauder, wielding
two lightsabers and relying on acrobatic saber techniques, or a Juggernaut, spec that allows the Sith Warrior to become a tank.
The Sith Inquisitor. A different type of dim jedi DPS class, the Sith Inquisitor can follow the path of the force-based caster class - Sorcerer, which can be possibly a spell-
caster DPS or a healer, depending within the skill tree that it follows. If choosing the Assassin path, a Sith Inquisitor can become a stealth class, with stealth-based attacks,
wielding a double-bladed lightsaber.
The Bounty Hunter. Just like from the SW movies, Bounty Hunters wear heavy armor and can deal massive quantities of method ranged damage, using various kinds of blasters and
rifles. The Bounty Hunter class is comparable in quite a few factors with the Trooper class, although the weaponry and combat types are different. As a BH you can follow the
Powetech advancement profession, getting possibly a tank, using energetic shields to absorb damage, or a ranged DPS, combining blaster and flame-throwing attacks. As a BH
Powertech, you will also benefit from great crowd handle attacks. The other specialization of the Bounty Hunter is Mercenary, and as a Mercenary you will be wielding two
blasters, featuring a combat design comparable to the Smuggler, or become a Bodyguard, fulfilling the part of the healer or off-healer.
The Imperial Agent. The last class I'm planning to shortly evaluation in this Star Wars: The Old Republic manual may be the bad James Bond of the Sith Empire. As an Imperial
Agent you can also choose paths, getting an Operative, effective in medium-ranged and near combat, with stealth attacks, or when you follow the other skill tree, you can become
a healer. Or you can choose to become a Sniper, highly effective with ranged DPS, also using droids and probes to weaken the enemy.
My choice: I'd certainly choose the Imperial Agent. when you may have noticed, I'm not really into lightsabers, and this Sith Empire class is really awesome to play. I wish this
short Star Wars: The Old Republic manual will aid you choose your class in the start.
However, if you're looking for any more solid SWTOR manual for each class, fast leveling, clever SWTOR credits score making techniques to become abundant since the Hutts, or for
quick and fast ways to increase your crafting, you will possibly need a more complete Star Wars: The Old Republic guide.
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